Concepting a Poster for the Credits
Nearing the finale of the project and still so much work to
be done, such is game development.
When talking about final certain elements for the game we
had early talked about a poster of some sort which would have ourselves on for
some sort of credits. Though the idea wasn’t expanded upon for the early stage
of the project we were in (at the time)
Coming back to it my project manager wanted some sort of
interesting way to convey our roles within the game making progress, but also
to contextualise it within the main menu screen.
After bouncing ideas back and forth I managed to get both
members of the team excited for the idea of a ‘superhero/TV show’ poster, the
kind that I myself had as a kid growing up. This would be both a diagetic item
in the room, but also a neat way to display our names within the game.
Being an imagined poster within an already fictional world
in turn gave me a lot of leverage with design, since its criteria was not
something “a child could make up” but instead “something a child would like”
which might allow me to develop something slightly more detailed or refined
this time (although considering the time constraints of the project, this may
be debatable)
Regardless some research into some of the things I was
exposed to when I was young was the next step (with some more modern material
in their series e.g. the new DragonballZ film and the new Power Rangers film.)
I wanted a better understanding of the design of that era, both in terms of
characters’ design and general principles for how to compose posters.
Considering the hyperbole, over the top nature of the
designs of the era had me motivated to provide a parody to this, a comedic
rendition of our roles as superheroes of sorts in a dramatic and colourful
poster.
something which I got the team on board to let me do.
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