Concepting a Poster for the Credits
![Image](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvX3dNj5qoKayWM4IEPSyvGFS-IvfydyI4r7WARLuOjOA2tdPrrgsbT3nNeuBeqca_WSV-Yn8R25W85jkYTvCXEeH33c23EfQ9KqW0mGyOITbaMDeUcFgOFuA4HGvVipP4xgWpfUe154Y/s400/PosterMoodboard.jpg)
Nearing the finale of the project and still so much work to be done, such is game development. When talking about final certain elements for the game we had early talked about a poster of some sort which would have ourselves on for some sort of credits. Though the idea wasn’t expanded upon for the early stage of the project we were in (at the time) Coming back to it my project manager wanted some sort of interesting way to convey our roles within the game making progress, but also to contextualise it within the main menu screen. After bouncing ideas back and forth I managed to get both members of the team excited for the idea of a ‘superhero/TV show’ poster, the kind that I myself had as a kid growing up. This would be both a diagetic item in the room, but also a neat way to display our names within the game. Being an imagined poster within an already fictional world in turn gave me a lot of leverage with design, since its criteria was not something “a child could make up”...