Making Jeanne's Guns - All 4 One (AAA asset production - winter assessment) (Part3)
![Image](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhG3twmge4xAB7KhEZZxQZbpZLK9IkvJeVKPoUQ3uN-V_4hQZ9DRgM8icdkKw51Ncpql4J0b3ZVIRV0R3a4iYBxErtF_dhOqmn2ECJqwdmJtUkV98PeagkCO61fMWHBQiIVKe2sRwI_9FY/s320/21.png)
And now, the third (and pretty much final) part of creating Jeanne's guns; at least as a base model, i still need to texture them, but one step at a time. To start with by duplicating and merging the stock components that i had made prior i can start making the more cohesive shape. This also required a slight bit of experimentation as to the width and alignment of these parts with each other, so i might move or modify these bits as i progress. Additionally on the extended face, i indented more faces like i did earlier to capture the indentation that is reflected on my reference images. evaluation the model from other angles becomes essential with a model such as this, both paning in the perspective view and the other camera views have been essential in figuring out how the model is progressing and if it is balanced (especially for an artificial object like this gun) for now that will do, and i'll flip around to the magazine and grip of the gun, worki...