Maya Homework - Animation Tutorials
This homework covers a continuation of our lesson work using the animation tools within maya, this time to rig and animate a mesh created in there. Note to self; make sure the menu's are using the animation set up as this makes this really hard to do without >.> firstly we are starting with the teaching material given fish (similar to the one i had to do weeks ago) the tutorials cover that there are basic shapes used to influence the motion of the fish when moved by binding them to the more detailed mesh that is visible. Here we are introduced to another tool; the joint tool, another drawing tool which allows you to draw a series of hierarchy or objects called joints. the can then be rotated or moved both individually or as groups. Which of course we are then going to apply to the cylinder we have created. by selecting the originator of the chain and then the object and binding them using the smooth chain tool, we can now use these joints to hav...




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