2D Project - Intent of the project
![Image](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQT59Rhk4MDiUSJVOIqdJgjxTyMWViDSqX4sFl9SGWTQnVXpOFFCb4w30n2-M0bGtAfu0FxrQr5fYIwHA7IKZsz0TycXamoUIqOJjiIlsKBoDaxF0rnxl7GF3cEFi_bc2PHA2dd_h5Puk/s320/GameIntentOneSheet.jpg)
As of now I am fully started on a 2D project, the outline of which that provided we conduct ourselves within a proffesional manner and meet certain output criteria, we get to design something of our choosing (which is pretty damn nice to do). For this i've decided to go into making a character design. The first milestone of this little project, i that we have to define intent of the project, what am I hoping to create here, which involves me giving a rundown of the sort of character I'm interested in creating (some world details, backstory, base descriptors that sort of thing) as well as some imagery (which is definitely not mine) to give some information to my teachers. In this sort of situation the intent is the "Sell" of the project, I'm trying to convince them that they want my designs. So if the above images didn't give enough of a rundown, my character is a one armed Knight woman, working as a sort of apostle to an order of demon...